Design and Effectiveness Augmented Reality of Greenhouse Effect Integration Model Physics Independent Learning

Authors

  • Firmanul Catur Wibowo Universitas Negeri Jakarta
  • Hadi Nasbey
  • Ubed Alizkan
  • Dina Rahmi Darman
  • Bayram Costu
  • Nur Jahan Ahmad
  • Muhammad Abd Hadi Bunyamin

DOI:

https://doi.org/10.47750/pegegog.14.03.13%20

Keywords:

Augmented Reality, Greenhouse Effect, Integration, Model Physics Independent Learning

Abstract

Augmented Reality (AR) can positively impact learning and provide authentic experiences in the form of simulations by increasing enthusiasm for learning and activities in the classroom. This research aims to develop the design and effectiveness of the Augmented Reality Greenhouse Effect (ARGE) Integration Model Physics Independent Learning (MPIL) and explore the results of the product and their application in physics learning. The ARGE application will be implemented in universities located in the central part of Indonesia in 2022 ARGE presents a simulation of learning tools to train lecturers and students with the implementation of AR technology, which aims to transfer real learning experiences to understand the concept of the Greenhouse Effect. The research method chosen in the ADDIE method was carried out on 127 students and integrated with MPIL. The number of these students participated in research, where they were divided into three student groups: (i) Semester 3 (N= 42), (ii) Semester 5 (N= 42), and (iii) Semester 7 (N= 43). After 12 weeks of lectures, most students stated a significant positive confirmation of ARGE implantation. These results revealed that the application of ARGE MPIL based on testing the effects of the product by students had excellent practicality in teaching in relevance with a percentage of 92.38%. Then the self-confidence aspect obtained a percentage of 94.29%, and the satisfaction aspect received a percentage of 97.14%. ARGE media developed integrated with MPIL has a positive impact on post-pandemic physics learning.

Downloads

Download data is not yet available.

References

Abidah, A., Hidaayatullaah, N. H., Simamora, R. M., Fehabutar, D., Mutakinati, L., (2020). The Impact of Covid-19 to Indonesian Education and Its Relation to the Philosophy of “Merdeka Belajar”. Studies in Philosophy of Science and Education (SiPoSE). 1 (1), 38-49.

Ahmad, T. (2019). Scenario based approach to re-imagining future of higher education which prepares students for the future of work. Higher Education, Skills and Work-Based Learning, 10(1), 217–238. doi:10.1108/heswbl-12-2018-0136

Akçayır, M., Akçayır, G., Pektaş, H. M., & Ocak, M. A. (2016). Augmented reality in science laboratories: The effects of augmented reality on university students' laboratory skills and attitudes toward science laboratories. Computers in Human Behavior, 57, 334–342. https://doi.org/10.1016/j.chb.2015.12.054.

Balta, N., & Asikainen, M. (2019). Introductory students’ attitudes and approaches to Physics problem solving: Major, achievement level and gender differences. Journal of Technology and Science Education, 9(3), 378. doi:10.3926/jotse.666

Baste, I. A., & Watson, R. T. (2022). Tackling the climate, biodiversity and pollution emergencies by making peace with nature 50 years after the Stockholm Conference. Global Environmental Change, 73, 102466.

Cai, S., Chiang, F.-K., Yuchen-Sun, Y., Lin, C., & Lee, J. J. (2017). Applications of augmented reality-based natural interactive learning in magnetic field instruction. Interactive Learning Environments, 25(6), 778–791. https://doi.org/10.1080/10494820.2016.1181094.

Cai, S., Wang, X., & Chiang, F. K. (2014). A case study of augmented reality simulation system application in a chemistry course. Computers in Human Behavior, 37, 31–40. https://doi.org/10.1016/j.chb.2014.04.018.

Catal, C., & Tekinerdogan, B. (2019). Aligning Education for the Life Sciences Domain to Support Digitalization and Industry 4.0. Procedia Computer Science, 158, 99–106. doi:10.1016/j.procs.2019.09.032

Cheng, K. H., & Tsai, C. C. (2013). Aordances of augmented reality in science learning: Suggestions for future research. Journal of Science Education and Technology, 4, 449–462. https://doi.org/10.1007/s10956-012-9405-9.

Chiang, T.-H.-C., Yang, S.-J.-H., & Hwang, G.-J. (2014). An augmented reality-based mobile learning system to improve students' learning achievements and motivations in natural science inquiry activities. Educational Technology & Society, 17(4), 352–365.

Craig, A. B. (2013). Understanding augmented reality: Concepts and applications. Amsterdam, the Netherlands: Morgan Kaufmann.

Daniel, B. M., Stanisstreet, and E. Boyes. (2004). How Can We Best Reduce Global Warming? School Students’ Ideas and Misconceptions. International Journal of Environmental Studies, 61 (2): 211–222.

Ersoy, E., & Güner, P. (2015). The Place of Problem Solving And Mathematical Thinking In The Mathematical Teaching. The Online Journal of New Horizons in Education, 5(1), 120-130.

Estapa, A., & Nadolny, L. (2015). The effect of an augmented reality enhanced mathematics lesson on student achievement and motivation. Journal of STEM Education: Innovations and Research, 16(3), 40–48.

Fauzi, I., & Chano, J. (2022). Online Learning: How Does It Impact on Students' Mathematical Literacy in Elementary School?. Journal of Education and Learning, 11(4), 220-234.

Fidan, M., & Tuncel, M. (2018). Augmented reality (AR) in education researches (2012-2017): A content analysis. Cypriot Journal of Educational Science, 13(4), 577–589.

Griffin, P., & Care, E. (2015). Assesment and teaching of 21st century skills: Methods and approach. New York: Springer.

Hwang, G.-J., Wu, P.-H., Chen, C.-C., & Tu, N.-T. (2016). Effects of an augmented reality-based educational game on students' learning achievements and attitudes in real-world observations. Interactive Learning Environments, 24(8), 1895–1906. https://doi.org/10.1080/10494820.2015.1057747.

Jackson, N. C. (2019). Managing for competency with innovation change in higher education: Examining the pitfalls and pivots of digital transformation. Business Horizons. doi:10.1016/j.bushor.2019.08.002

John, H. (2014). Global Warming. (3th ed.) New York, United States of Amerika: Cambridge University Press.

Kemdikbud. (2020). Independent Learning Handbook - Independent Campus. (2020). Directorate General of Higher Education: Jakarta Indonesia.

Kholiq, A. (2020). Development of B D F-AR 2 (Physics Digital Book Based Augmented Reality) to train students' scientific literacy on Global Warming Material. Berkala Ilmiah Pendidikan Fisika, 8(1), 50-58.

Küçük, S., Kapakin, R., & Göktaş, Y. (2016). Learning anatomy via mobile augmented reality: Effects on achievement and cognitive load. Anatomical Sciences Education, 9(5), 411–421. https://doi.org/10.1002/ase.1603.

Landry, M. H., (2019). The Efficacy of Teaching Independent Study Skills Within English for Academic Purposes Programs. BC TEAL Journal. 4 (1): 1-12.

Lin, H.-C. K., Chen, M.-C., & Chang, C.-K. (2015). Assessing the effectiveness of learning solid geometry by using an augmented reality-assisted learning system. Interactive Learning Environments, 23(6), 799–810. https://doi.org/10.1080/10494820.2013.817435.

McKenney, S., & Reeves, T. C. (2014). Educational Design Research. Dalam J. M. Spector, M. D. Merrill, J. Elen, & M. J. Bishop, Handbook of Research on Educational Communications and Technology Fourth Edition (hal. 131). New York: Springer.

Melillo, Jerry M., Richmond. Terese (T.C.), and Gary W Yohe. (2014). Climate Change 2014: Synthesis Report. Contribution of Working Groups to the Fifth Assessment Report of the Intergovernmental Panel on Climate Change.

Mikhaylov, A., Moiseev, N., Aleshin, K., & Burkhardt, T. (2020). Global Climate Change and Greenhouse Effect. Entrepreneurship and Sustainability Center, 7(4), 2897-2913.

Pandiangan, P., Sanjaya, G. M. I., & Jatmiko, B. (2017). The Validity and Effectiveness of Physics Independent Learning Model To Improve Physics Problem Solving And Self-Directed Learning Skills Of Students In Open And Distance Education Systems. Journal of Baltic Science Education, 16(5), 651-665.

Parvathy, K. R., McLain, M. L., Bijlani, K., & Jayakrishnan, R. (2016). Augmented Reality Simulation to Visualize Global Warming and Its Consequences. Emerging Research in Computing, Information, Communication and Applications. https://doi.org/10.1007/978-81-322-2553-9_7

Richey, R.C, Klein, J.D. Tracey, (2019). The Instructional Design Knowledge Base: Theory, Research, and Practice. Publisher: Taylor & Francis

Rohli, R. V., Li, C., Rohli, R. V., & Li, C. (2021). Energy Transfer and Electromagnetic Radiation. Meteorology for Coastal Scientists, 27-47.

Shepardson, D. P., A. Roychoudhury, A. Hirsch, and D. Niyogi. (2012). Conceptualizing Climate Change in the Context of a Climate System: Implications for Climate and Environmental Education. Environmental Education Research. 18 (3): 323–352.

Shepardson, D. P., D. Niyogi, S. Choi, and U. Charusombat. (2009). Seventh Grade Students’ Conceptions of Global Warming and Climate Change. Environmental Education Research. 15: 549–570.

Soeder, D. J. (2021). Greenhouse gas sources and mitigation strategies from a geosciences perspective. Advances in Geo-Energy Research, 5(3), 274-285.

Stadler, M., Herborn, K., Mustafić, M., & Greiff, S. (2020). The assessment of collaborative problem solving in PISA 2015: An investigation of the validity of the PISA 2015 CPS tasks. Computers & Education, 157, 103964. doi:10.1016/j.compedu.2020.103964.

Sulisworo, D., Drusmin, R., Kusumaningtyas, A. D., Handayani, T., Wahyuningsih, W., Jufriansah, A., Khusnani, A., & Prasetyo, E. (2021). The Science Teachers’ Optimism Response to the Use of Marker-Based Augmented Reality in the Global Warming Issue. Education Research International, 2021. https://doi.org/10.1155/2021/7264230

Volioti, C., Keramopoulos, E., Sapounidis, T., Melisidis, K., Zafeiropoulou, M., Sotiriou, C., & Spiridis, V. (2022). Using Augmented Reality in K-12 Education: An Indicative Platform for Teaching Physics. Information, 13(7), 336.

Wadee, A. A., & Padayachee, A. (2017). Higher Education: Catalysts for the Development of an Entrepreneurial Ecosystem, or … Are We the Weakest Link? Science, Technology and Society, 22(2), 284–309.

Wardana, L. A., Rulyansah, A., Izzuddin, A., & Nuriyanti, R. (2023). Integration of digital and non-digital learning media to advance life skills of elementary education students post pandemic Covid-19. Pegem Journal of Education and Instruction, 13(1), 211-222.

Wibowo, F. C. (2023). Effects of Augmented Reality Integration (ARI) based Model Physics Independent Learning (MPIL) for facilitating 21st-century skills (21-CS). JOTSE, 13(1), 178-192.

Wibowo, F. C., Maemunah, A. N., Nasbey, H., Costu, B., Prahani, B. K., Permana, N. D., ... & Samsudin, A. (2023). Development of simple kits (SK) refraction of light using photodiode sensors for student understanding. EUREKA: Physics and Engineering,(2), 3-16.

Wong, C. H., Tsang, K. C., & Chiu, W. K. (2021). Using augmented reality as a powerful and innovative technology to increase enthusiasm and enhance student learning in higher education chemistry courses. Journal of Chemical Education, 98(11), 3476-3485.

Woods, J., James, N., Kozubal, E., Bonnema, E., Brief, K., Voeller, L., & Rivest, J. (2022). Humidity’s impact on greenhouse gas emissions from air conditioning. Joule, 6(4), 726-741.

Wu, H. K., Lee, S. W. Y., Chang, H. Y., & Liang, J. C. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & Education, 62, 41–49. https://doi.org/10.1016/j.compedu.2012.10.024.

Wu, P.-H., Hwang, G.-J., Yang, M.-L., & Chen, C.-H. (2017). Impacts of integrating the repertory grid based an augmented reality-based learning design on students' learning achievements, cognitive load and degree of satisfaction. Interactive Learning Environments, 26,1–14. https://doi.org/10.1080/10494820.2017.1294608.

Yang, W. (2022). Artificial Intelligence education for young children: Why, what, and how in curriculum design and implementation. Computers and Education: Artificial Intelligence, 3, 100061.

Yen, J.-C., Tsai, C.-H., & Wu, M. (2013). Augmented reality in the higher education: Students' science concept learning and academic achievement in astronomy. Procedia-Social and Behavioral Sciences, 103, 165–173. https://doi.org/10.1016/j.sbspro.2013.10.322.

Yoon, S., Anderson, E., Lin, J., & Elinich, K. (2017). How augmented reality enables conceptual understanding of challe Daniel nging science content. Educational Technology & Society, 20(1), 156–168.

Yuan, H., Zhang, T., Hu, K., Feng, Y., Feng, C., & Jia, P. (2022). Influences and transmission mechanisms of financial agglomeration on environmental pollution. Journal of Environmental Management, 303, 114136.

Downloads

Published

2024-04-05

How to Cite

Wibowo, F. C., Nasbey, H., Alizkan, U., Darman, D. R., Costu, B., Ahmad, N. J., & Bunyamin, M. A. H. (2024). Design and Effectiveness Augmented Reality of Greenhouse Effect Integration Model Physics Independent Learning. Pegem Journal of Education and Instruction, 14(3), 134–145. https://doi.org/10.47750/pegegog.14.03.13

Issue

Section

Article